[Competition] Tactics Battle

 

 

 

▶ What is Tactics Battle?

The Tactics Battle is a real-time turn-based strategy PVP content that deploys a total of three types of summoners to battle with all White-Wulves of all servers.

Tactics battle is held every week, and season rewards are paid according to the rankings achieved each week.

You can proceed Tactics Battle from [Menu] > [Tactics Battle].

 

 

▶ The Summons

You deploy summons to battle with other White-Wulves.

You can obtain the summons through ‘Normal Summon’ and ‘Advanced Summon’.
And you can check their info and manage from [Tactics Battle] > [Summon].

 

 

▶ Upgrade Summons

You can upgrade your summons with summon fragments and summon growth stones.

※ Summon’s levels can be raised up to 30 levels regardless of their tier.

 

 

▶ Summons’ Skills

The summons have their own skills.

Higher your summon’s tier, summons have higher stats. Depending on the tier, the number of available skills may vary..

Also, some summoners have a special skill, ‘Leader Skill.’

If a Summon with Leader Skill is set to Leader, the Leader Skill effect will be applied to all Summons in the squad.

 

 

▶ Summoning Summons

You can obtain the summons through ‘Normal Summon’ and ‘Advanced Summon’.

You need Green Gem forr Normal Summon. And you can summon T1 ~ T3 summons, Summon Growth Stones, Summon Fragments.

For advanced summon, you need Red Gem and you can summon more T1 ~ T3 summons, Summon Growth Stones, Summon Fragments.

 

 

▶ Matching Battles

From [Tactics Battle] screen, by touching ‘Battle’ button, you can match the battle.

A battle opponent will be found based on your LP and within range, and the longer the match wait, the wider the range to be searched.

 

 

▶ Select Summons

You can select 3 different summons to deploy tactics battles.

Matched competitors take turns choosing Summons. And the first chosen one is ‘Leader Summon’.

※ Penalties can be applied if you frequently deviate from the summons selection process.

 

 

▶ Battles

The Tactics Battle will continue until your Summons are all fallen or one side withdraw the match.

The winner gains LP and defeated one loses LP.

Also, if you lose to an opponent with a large LP difference, you can get or lose more LPs.

※ If the connection to the server is lost during a battle, the disconnected player will proceed with auto battle mode.

 

[Traits]

Summoners have one of the attributes: Fire, Water, Earth, Dark, Light.

These properties have correlation with other properties, and may do more or less damage accordingly.

– Fire : Gives more damage to Earth trait and less damage to Water trait.
– Water : Gives more damage to Fire trait and less damage to Earth trait.
– Earth : Gives more damage to Water trait and less damage to Fire trait.
– Dark : Gives more damage to Light trait.
– Light : Gives more damage to Dark trait.

 

[The Turn]

The higher the speed of the Summon’s attack, the faster the attack gauge is charged.

After the turn of his attack, the Summon starts charging the attack gauge again from 0.

If there are several Summons whose attack gauge is over 100, the most heavily charged Summon has the right to attack.

※ The attack gauge is indicated by a yellow gauge below the HP gauge during battle.

 

[The Effects]

During battle, the player can choose to inflict weaken to an enemy or apply strengthen to an ally.

The success chance of buffs(strengthen) are calculated based on the basic inflict chance of the skill and the effect inflict chance of the summon.
The success chance of debuffs(weaken) are based on the basic inflict chance of the skill, the effect inflict chance of the summon, and the resistance of the targeted summon.

※ There is limitation on the highest probability of the final probability of the Debuff effect.

The duration of most effects (excluding those with special conditions) are reduced once it is the turn of the inflicted target or the turn ends for the inflicted target.

 

[The Effect List]

All remain effects can be found on the Effects tab of the Information pop-up and the type of effect and the remaining turns. When the basic effect is applied, an icon and the remaining duration are displayed at the top of the HP bar.

 

[The Critical Attack]

The final probability of the critical attack is determined based on the fatal hit and the fatal resistance of the defensive Summons.

※ The final critical probability has a maximum limit.
※ The damage caused by some effects won’t result Critical Attack.

 

 

▶ Tier

The Tactics Battle tier is classified into Bronze, Silver, Gold, Platinum, Diamond, Master and Challenger. And each tier is divided into up to 5 levels.

 

 

▶ LP Drop

Based on a specific time, the LP score will be dropped if the number of battles is less than 2 for 24 hours.

※ The time to reference varies from server to server.
– Korea/Japan server: 00:00 (GMT +9:00)
– Asia server : 23:00 (GMT +8:00)
– Europe server : 16:00 (GMT +1:00)
– US-East server : 10:00 (GMT -5:00)
– US-West server : 07:00 (GMT -8:00)

 

 

▶ Compensation

The compensation for the Tactics Battle is devided to a Battle Rewards and a Seasonal Rewards.

[Battle Reward]
The Battle Reward is a reward you can obtain after battle.

If you have charged green gem, you gain green gem after battle.
If you don’t have charged green gem, even if you finished battle, you cannot get rewards.

[Seasonal Reward]
Seasonal reward is a reward you gain based on the tier and ranking at the beginning of the season every week.
Seasonal rewards are paid through the mailbox at the beginning of each season.

※ No reward will be given if no more than one battle has been carried out during the season.

 

 

▶ The Season Reset

After paying weekly tier rewards, the LP will be adjusted according to the tier you belong to.

However, the following conditions will be demoted to one lower tier than the original tier.
1. Bronze, Silver, Gold : Less than 15 weekly battles
2. Platinum, Diamond, Master : Less than 15 weekly battles or Less than 50% winning rate.

※ The days and times of tier initializing may vary from server to server.
– Korea/Japan server : Monday 00:00 (GMT +9:00)
– Asia server : Sunday 23:00 (GMT +8:00)
– Europe server : Sunday 16:00 (GMT +1:00)
– US-East server : Sunday 10:00 (GMT -5:00)
– US-West server : Sunday 07:00 (GMT -8:00)