Hello, This is the ELCHRONICLE Development Team.
The version 1.6.4 balance updates will be released.
For more information, please check the balance changes below.
◆ The New Second Awakening Skills
Apart from the existing awakening skills, the following new awakening skills are added for each hero role.
※ The new awakening skills are automatically added to the hero who awakens and it can not be changed.
– Bloodsurge (Offensive Tanker)
When the hero attacks, 20% HP recovery in proportion to the amount of attack.
(Max HP recovery each time = Max HP * 15%) (Cooldown time 0.5 seconds)
– Tenacity (Melee Dealer, Hybrid Dealer)
The damage you receive at a time is limited (Max HP * 15% | 4 seconds last) (Cooldown time 8 seconds)
When the hero attacks, 10% HP recovery in proportion to the amount of attack.
(Max HP recovery each time = Max HP * 10%) (Cooldown time 0.5 seconds)
– Iron Wall (Defensive Tanker)
When the battle started, Increase all defenses.
※ The amount of increase depends on the hero.
– Richard : +5%
– PaengGeumbo : +4%
– Jango : +3%
– Dean : +6%
– Reinhardt : +4%
– Markon : +4%
– Mubu : +6%
– Reckoning (Ranged Dealer)
When the basic attack hits successfully, Increase all the attack by 0.5% (continued 3 seconds)
※ The number of the max stack depends on the hero.
– Jade : Max 6 stacks
– Julia : Max 12 stacks
– Gwen : Max 10 stacks
– Isha : Max 8 stacks
– Blessing (Defensive Support)
At the start of combat, increase all allies stats.
※ The stats and amount of increase depends on the hero.
– Aaren : Magic attack +8%
– Yeonhwa : All attack +4.8%
– LeeJiyeon : All defense +7.2%
– Dice : All defense +7.2%
– YeryungSuhwa : Physical attack + 8%
– Harmony (Offensive Support)
At the start of combat, decrease all enemies stats.
※ The stats and amount of increase depend on the hero.
– JaegalMageon : All defense -7.2%
– HwangBopae : Magic attack -8%
– Claire : All defense -7.2%
– Maeho : Magic defense -12.0%
– Ocasio : All attack -4.8%
– Scarlett : Physical attack -8.0%
– Aqua : Physical defense -12.0%
※ The maximum Attack/Defense fluctuation due to stacks of the Blessings and the Harmony is -20% to +20%.
◆ Heroes and Minions Stats Changes
1. The following heroes’ Basic Attack factor has changed.
2. The following heroes’ Skill Attack Damage factor has changed.
3. The following minion’s basic stats has changed.
– The minion of JaegalMageon, Tyrant Ghoul
: All stats are increased, particularly the attack.
– A turret of Aqua, AQI-41A automatic crossbow
: Reduces HP and defense and increases attack.
◆ Skill Balancing Changes
The following heroes’ skill balance has changed.
Please check the balance changes below for more information.
– Dignity Maintenance : Attack speed +41.4% (5s) added
– Multi-stab : Cooldown time 9s → 7.5s
– Shielding Barrier (1st step) : Attack speed +27.6% (5s) added
– Mana Control : Cooldown time 12s → 10.5s
– Fierce Spear : Cooldown time 12s → 9s, Add Marking 9s → 7s
– Unleash Wildness : Additional skill damage +13.8% (8s) → Physical attack +6.9% (8s)
– Dancing Potion : Cooldown time 12s → 9s
– Land Mines
: It’s changed from setting up mines on the floor in a rush to throwing mines at the target point.
– AQI-41A Automatic Crossbow
: Cooldown time 9s → 4.5s,
: Automatic Crossbow Defense +13.8% → Attack speed +27.6%
: Recover physical HP every second while Aqua is nearby. 10% → Attack +3% (2s)
– Drawing flowers : Enemy | Damage 89.33% → 109.17%
– The one stroke of a brush
: It does not damage or slow the enemy.
During manual controlling, the skill range is changed to target the nearest allies, not herself.
◆ Battle Equation Changes
[Evasion Equation Changes]
– Cooldown time added to Evastion. Evasion is not triggered for 1.5 seconds once evasion has been activated.
[Defense Penetration Equation Changes]
– Defense Penetration reduces damage to the targets with high defense.
◆ Monsters Changes
– Instead of these following monsters’ basic attack projectile flies, it is changed not to inflict damage to enemies other than the target.
: Ribbel Crossbowman, Ribbel Mage, Caldon Magic Commander
– Murloc Assassin’s skill to throw knives in a row has been changed so that it does not penetrate.
– In Carriage Escort, Base Defense mission, enemies have been modified to attack allies’ tankers over structures.
– Allied AI has been modified so that it does not set the minions as a target of recovery skills.